Summary

When creating the completed edit of your animation, the rendered frames from each shot are first brought into separate Scenes for color correction and special effects, then they are added to the Sequence Editor as Scene strips for final composition. The compositor can be used at this stage to balance color and brightness across different shots and to add overall effects such as glow or sharpening. Although it should be fairly well refined by now, timing and the exact starting and ending of the shot can still be adjusted. The per-shot dialog files are added to the Sequence along with both live and library sound effects.

When everything is together, you can output your finished animation in a variety of formats, depending on your target ...

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