Sound, Music, and Foley

In Chapter 12, we added and mixed dialog, exporting a single WAV file that represented all of the spoken sounds in a single shot. These soundtracks can now be brought into the main Sequence along with the final renders. If you kept your frame ranges consistent in the shot files as you worked, the per-shot sound files should match their Image Sequence counterparts frame for frame. Figure 16.16 shows the Sequencer with several sound files (teal) placed above their corresponding image strips. Notice how the boundaries of the WAV file strips match those of the Scene strips exactly.

Figure 16.16. Adding the dialog strips to the Sequence

When all of the dialog strips have been added, it is a good idea ...

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