Checking the Final Frames

When each computer in your render farm has delivered at least one frame, you should check a sample from each one to make sure that things are working properly. Because you’ve been eating, drinking, and sleeping Blender for the past many weeks or months, it makes sense to open and check the OpenEXR frames within one of Blender’s image editor windows. If you’re on Linux, you can try CinePaint as well. The easiest way to do this in Blender is to add the rendered frames to a Sequencer window as an Image Sequence. Then you can split off a Sequencer preview window and scrub over the timeline to view the frames. Figure 15.72 shows the setup. The nice thing about using the Sequencer in this fashion is that you can simply use ...

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