Fluids

Here’s the three-step tutorial on creating fluid simulations in Blender:

  1. With the default cube selected, choose Enable and Domain from the Fluid panel of the Physics buttons (Figure 14.1).

    Figure 14.1. Enabling an object as the overall domain of the simulation
  2. Add a small sphere inside of the default cube and choose Enable and Fluid for it (Figure 14.2).

    Figure 14.2. Adding and enabling an object for the starting position of the fluid
  3. Reselect the original cube and press the Bake button (Figure ...

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