Full OSA

Full OSA is not one of the options you’ll be tempted to overuse. It is mostly implemented when a texture that is attached to a material has details that produce an unsightly pattern, either in stills or during animation. Figure 13.7 shows the texture for most of the fabrics in The Beast (the skirt, couch, and carpet). When applied to something like the couch and rendered under normal circumstances, the repetitive nature of the texture image can produce ugly renders, even at the highest Scene buttons’ OSA settings. The reason is that the tricks that are used to “shrink” the texture to properly map it onto the model and then sample it for render can produce inconsistent results. Toggling Full OSA uses a much stronger but slower sampling ...

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