Finding Decent Equipment and Environments

Although you won’t be adding ambient sounds such as footsteps, crashes, and background noise until after animation is finished, you need to have any dialog recorded before you begin. While those other types of sounds are fairly easy to synchronize to your animation, the reverse is true for the spoken word. Any variance from the rhythms of natural speech are easily discernible by the viewer, so you are constrained to using speech in a mostly unaltered format. It is much simpler, then, to animate to already recorded dialog than to try to have your voice actors match what they say to characters whose mouth movements and facial expressions were done without guidelines. In fact, doing the latter would be nearly ...

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