Moving an Asset File

Don’t do this. Seriously. Just don’t.

Obviously, if you’ve not linked any of the library file’s assets into scenes in other files, this isn’t a problem. However, when you move or rename the file, there is no way to determine for sure which scenes have linked to assets from it. You will only be able to tell when you open those files and find the links broken. Unfortunately, the process of opening a file with links, and especially proxy objects, can cause irreparable damage to the links, meaning that even the Recover Missing Links tool in the External Data menu item will not fix things. The files will be relinked, but the damage to the proxy will already be done. If you do have to move or rename an asset file, though, here ...

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