Your Digital Assets

By the time you are finished with your short animation, you could have dozens of production files and thousands of rendered frames to keep track of. If you don’t approach file management with a plan, you will almost certainly end up rendering the wrong version of some file, or worse yet, accidentally saving bad files over good ones, which can potentially ruin weeks of work.

The digital assets of your project will consist of storyboards, sounds, models and rigs, sets and props, materials, textures, animation, and renders. Although we will be extending the way that those assets are organized within each chapter, it’s important to begin with a good baseline and an understanding of how Blender locates and deals with them.

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