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Android How to Program by Paul Deitel, Abbey Deitel, Harvey Deitel

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1. Introduction to Android

Objectives

In this chapter you’ll be introduced to:

• The history of Android and the Android SDK.

• The Android Market for apps.

• A review of basic object-technology concepts.

• Key software for Android app development, including the Android SDK, the Java SDK and Eclipse integrated development environment (IDE).

• Important Android documentation.

• Test-driving an Android app that enables you to draw on the screen.

• The Deitel online Android Resource Centers.

Outline

1.1 Introduction

1.2 Android Overview

1.3 Android 2.2 (Froyo)

1.4 Android 2.3 (Gingerbread)

1.5 Android 3.0 (Honeycomb)

1.6 Android 4.0 (Ice Cream Sandwich)

1.7 Downloading Apps from the Android Market

1.8 Packages

1.9 Android Software Development Kit ...

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