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Android Game Recipes: A Problem-Solution Approach by J. F. DiMarzio

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Chapter     3

The Splash Screen

In this chapter, we are going to clear up some common problems that can occur when you are working on your game's splash screen. The splash screen, sometimes referred to as a title card, is the first thing the player sees when starting your game.

The splash screen can consist of one, or many, different images. These images are typically displayed when some background setup processes are running, and can represent anything from the development houses that worked on the game to the distribution company or agent.

Unless you are creating a game with no player setup required, you can use Android to load these splash screens in the main activity thread, before the game thread even begins. The reason for this is simple. ...

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