22. A World without Undo

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Just imagine for a moment a world without Undo. No more rubbing out our mistakes with a two-key combo, wiping those little errors from the creative playground. What if instead we had to make those mistakes work for us? We couldn’t throw them out but had to mold them into the fabric of our digital objects, as a sculptor does in clay or a painter does on canvas. What if our creations somehow bore all the mistakes, the imperfect moments of spontaneity that went into creating the finished work?

Before I got into all this digital stuff, I once earned a bit of money (and I mean a bit) compiling break-beat albums—records that ...

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