In this recipe, we will change a girl's outfit when the user clicks on the desired costume. We will add five girls with different outfits. Then we will define mouse button listeners for four girls and we will add the necessary code to change the value of a property for one of the girls to copy the outfit of the clicked girl.
Follow these steps to create a new project and display the Model Gallery:
GrassyProject.a3pas the desired template for the new project and click OK. Alice will display a grassy ground with a light blue sky.