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Akka Concurrency by Derek Wyatt

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Chapter 17

Patterns for Akka Programming

When a toolkit presents you with as many possibilities as Akka, it can be very helpful to have a set of "go to" patterns that you can employ to solve your design issues. In this chapter, we'll summarize some of the things we've learned and distill them down into a set of patterns you can use.

This won't be a rigorous definition of patterns as you might find in Design Patterns: Elements of Reusable Object Oriented Software by Erich Gamma, et. al.[1] We'll be much less formal here; you should take these examples, improve upon them, and tailor them to whatever your particular needs might be. This section aims to help you simplify the way you approach your Akka application development, so that you can focus ...

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