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AI Game Programming Wisdom 4 by Steve Rabin

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7.3Player Modeling for Interactive Storytelling: A Practical Approach

University of AlbertaDavid Thue

davidthue@gmail.com

Vadim Bulitko

bulitko@ualberta.ca

Marcia Spetch

mspetch@ualberta.ca

As computer graphics becomes less of a differentiator in the video game market, many developers are turning to AI and storytelling to ensure that their title stands out from the rest. To date, these have been approached as separate, incompatible tasks; AI engineers feel shackled by the constraints imposed by a story, and the story’s authors fear the day that an AI character grabs their leading actor and throws him off a bridge.

In this article, we attempt to set aside these differences, bringing AI engineers together with authors through a key intermediary: ...

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