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AI Game Programming Wisdom 4 by Steve Rabin

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6.2Implementing Story-Driven Games with the Aid of Dynamical Policy Models

Fabio Zambetta—School of ComputerScience & IT, RMIT University

fabio@cs.rmit.edu.au

Although strategy games have often integrated policy as a key gameplay element, RPGs have generally lacked in this area. You need only consider games such as Balance of Power, the Civilization franchise, or Rome Total War to realize how political components can be successfully integrated in the gameplay to provide fun and interesting experiences for players. RPG designers, on the other hand, are not totally oblivious to the basic building blocks needed to recreate political scenarios, but they have failed so far in tying all the elements into a coherent picture. For example, games such ...

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