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Agile Principles, Patterns, and Practices in C# by Robert C. Martin, Micah Martin

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2. Overview of Extreme Programming

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© Jennifer M. Kohnke

As developers we need to remember that XP is not the only game in town.

—Pete McBreen

Chapter 1 outlined what agile software development is about. However, the chapter didn’t tell us exactly what to do. It gave us some platitudes and goals but little in the way of real direction. This chapter corrects that.

The Practices of Extreme Programming

Whole Team

We want customers, managers, and developers to work closely with one another so that they are all aware of one another’s problems and are collaborating to solve those problems. Who is the customer? The customer of an XP team is the person ...

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