Additional Techniques

This bonus chapter contains additional techniques that cover a wide range of topics. Although none of the techniques are mandatory for successful animation, they can strengthen your knowledge and allow you to be more flexible when solving lighting and texturing problems. Each section is numbered to correspond to the chapter most closely linked to the topic. For example, section 4.1 and 4.2 cover additional applications of the Ramp texture, which was initially discussed in Chapter 4.

4.1: Creating a Custom Wireframe Render with a Ramp Texture

You can create a custom wireframe render for a polygon surface with a Ramp texture. A simplified version of the scene illustrated by Figure A.1 is included as wireframe.ma on the CD in ...

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