Chapter 13. Texturing and Lighting with Advanced Techniques

You can use high dynamic range (HDR) images to add realism to any render. The RenderMan For Maya plug-in opens up a whole new world of advanced rendering options. The normal mapping process can record details from a high-resolution surface and impart the information to a low-resolution surface. With the Surface Sampler tool, you can create normal maps, displacement maps, and diffuse maps. The Render Layer Editor gives you incredible control over the batch-rendering process.

Chapter Contents

  • Understanding the HDRI format

  • Lighting, texturing, and rendering with HDR images and mental ray

  • An introduction to RenderMan For Maya

  • An overview of normal mapping

  • Managing renders with the Render Layer ...

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