Chapter 5. Applying 3D Textures and Projections

The 3D Placement utilities generated by 3D and environment textures possess unique application traits. Projection utilities, on the other hand, are designed to work with 2D textures. Three-dimensional textures procedurally create a wide range of solid patterns; that is, they have height, width, and depth. In addition, you can convert 3D textures into 2D bitmaps with the Convert To File Texture tool.

Chapter Contents

  • Review and application of 3D textures

  • Attributes of 2D and 3D noise textures

  • Review of environment textures

  • Application of 2D texture Projection utilities

  • Strategies for placing placement boxes and projection icons

Exploring 3D Textures

Maya 3D textures are procedural. That is, they are generated ...

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