About the Author

About the Author

Rex programmed his first adventure game at 10 years' old on his Commodore VIC-20. He went on to study film production, graduating with a BFA in Film/Video from York University (Toronto) in 1993, and spent a number of years working as an independent producer and freelance cameraman. He has designed Flash games and done interactive interface programming for clients such as Agency Interactive (Dallas), Scottish Power (Edinburgh), DC Interact (London), Draught Associates (London), and the Bank of Montreal (Canada). He also builds game engines and interactive museum installations for PixelProject (Cape Town). In addition, he taught advanced ...

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