Chapter 4Docking Apollo with Flex and HTML

Leveraging Flex for Apollo Development

As you saw in Chapter 3, using the Flex Builder IDE, Flex 2, and ActionScript 3 to build your Apollo applications is an ideal and productive workflow. The new Flash CS3 integration and Flex Component Kit for Flash CS3, especially its generation of SWCs for use with Flex, is another possible workflow that enables Flash developers to design the UI. Flex provides the UI interaction with backend systems, and the Apollo framework classes bring it all to the desktop.

NOTE

It is important to note that, for the most part, your existing Flex applications can be converted to an Apollo application by simply changing the opening and closing tags of the main MXML file from ...

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