You are previewing Adobe® Flash® Professional CC Classroom in a Book® (2014 release).
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Adobe® Flash® Professional CC Classroom in a Book® (2014 release)

Book Description

The fastest, easiest, most comprehensive way to learn Flash Professional CC (2014 release)

Classroom in a Book®, the best-selling series of hands-on software training workbooks, offers what no other book or training program does–an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts.

Adobe Flash Professional CC Classroom in a Book contains 10 lessons that cover the basics, providing countless tips and techniques to help you become more productive with the program. You can follow the book from start to finish or choose only those lessons that interest you.

In addition to learning the key elements of the Flash Professional interface, this completely revised CC (2014 release) edition covers new features, including the Variable Width stroke tool, the new Motion Editor panel, and improved export to Web Standards formats like HTML5 and SVG.

Purchasing this book gives you access to the downloadable lesson files you need to work through the projects in the book, and to electronic book updates covering new features that Adobe releases for Creative Cloud customers. For access, goto www.peachpit.com/redeem and redeem the unique code provided inside this book.

“The Classroom in a Book series is by far the best training material on the market. Everything you need to master the software is included: clear explanations of each lesson, step-by-step instructions, and the project files for the students.”

Barbara Binder,
Adobe Certified Instructor
Rocky Mountain Training

Table of Contents

  1. Title Page
  2. Copyright Page
  3. How to Get Your Lesson Files
  4. Contents
  5. Getting Started
    1. About Classroom in a Book
    2. What’s New
    3. Prerequisites
    4. Installing Flash
    5. Accessing the Classroom in a Book Files
    6. How to Use the Lessons
    7. Additional Resources
    8. Adobe Authorized Training Centers
  6. 1. Getting Acquainted
    1. Starting Flash and Opening a File
    2. Understanding Document Types
    3. Getting to Know the Workspace
    4. Working with the Library Panel
    5. Understanding the Timeline
    6. Organizing Layers in a Timeline
    7. Using the Properties Inspector
    8. Using the Tools Panel
    9. Undoing Steps in Flash
    10. Previewing Your Movie
    11. Modifying the Content and Stage
    12. Saving Your Movie
    13. Finding Resources for Using Flash
    14. Checking for Updates
    15. Review Questions
    16. Review Answers
  7. 2. Working with Graphics
    1. Getting Started
    2. Understanding Strokes and Fills
    3. Creating Shapes
    4. Making Selections
    5. Editing Shapes
    6. Using Gradient and Bitmap Fills
    7. Using Variable-Width Strokes
    8. Creating Curves
    9. Creating Transparencies
    10. Creating and Editing Text
    11. Aligning and Distributing Objects
    12. Converting and Exporting Art
    13. Review Questions
    14. Review Answers
  8. 3. Creating and Editing Symbols
    1. Getting Started
    2. Importing Illustrator Files
    3. About Symbols
    4. Creating Symbols
    5. Importing Photoshop Files
    6. Editing and Managing Symbols
    7. Changing the Size and Position of Instances
    8. Changing the Color Effect of Instances
    9. Understanding Display Options
    10. Applying Filters for Special Effects
    11. Positioning in 3D Space
    12. Review Questions
    13. Review Answers
  9. 4. Animating Symbols
    1. Getting Started
    2. About Animation
    3. Understanding the Project File
    4. Animating Position
    5. Changing the Pacing and Timing
    6. Animating Transparency
    7. Animating Filters
    8. Animating Transformations
    9. Changing the Path of the Motion
    10. Swapping Tween Targets
    11. Creating Nested Animations
    12. Easing
    13. Frame-by-Frame Animation
    14. Animating 3D Motion
    15. Testing Your Movie
    16. Review Questions
    17. Review Answers
  10. 5. Advanced Motion Tweening
    1. Getting Started
    2. About the Motion Editor
    3. Understanding the Project File
    4. Adding Motion Tweens
    5. Editing Property Curves
    6. Viewing Options for the Motion Editor
    7. Copying and Pasting Curves
    8. Adding Complex Eases
    9. Review Questions
    10. Review Answers
  11. 6. Animating Shapes and Using Masks
    1. Getting Started
    2. Animating Shapes
    3. Understanding the Project File
    4. Creating a Shape Tween
    5. Changing the Pace
    6. Adding More Shape Tweens
    7. Creating a Looping Animation
    8. Using Shape Hints
    9. Animating Color
    10. Creating and Using Masks
    11. Animating the Mask and Masked Layers
    12. Easing a Shape Tween
    13. Review Questions
    14. Review Answers
  12. 7. Creating Interactive Navigation
    1. Getting Started
    2. About Interactive Movies
    3. Creating Buttons
    4. Understanding ActionScript 3.0
    5. Preparing the Timeline
    6. Adding a Stop Action
    7. Creating Event Handlers for Buttons
    8. Creating Destination Keyframes
    9. Creating a Home Button with Code Snippets
    10. Code Snippets Options
    11. Playing Animation at the Destination
    12. Animated Buttons
    13. Review Questions
    14. Review Answers
  13. 8. Using Text
    1. Getting Started
    2. When and Where to Add Text
    3. Understanding Text Types
    4. Adding Simple Text
    5. Adding Paragraphs
    6. Hyperlinking Text
    7. Creating User-input Text
    8. Review Questions
    9. Review Answers
  14. 9. Working with Sound and Video
    1. Getting Started
    2. Understanding the Project File
    3. Using Sounds
    4. Understanding Flash Video
    5. Using Adobe Media Encoder CC 2014
    6. Understanding Encoding Options
    7. Playback of External Video
    8. Working with Video and Transparency
    9. Embedding Flash Video
    10. Exporting Video from Flash
    11. Review Questions
    12. Review Answers
  15. 10. Publishing
    1. Understanding Publishing
    2. Publishing for Flash Player
    3. Publishing for HTML5
    4. Using Classic Tweens
    5. Exporting to HTML5
    6. Inserting JavaScript
    7. Converting to HTML5 Canvas
    8. Publishing a Desktop Application
    9. Publishing for a Mobile Device
    10. Next Steps
    11. Review Questions
    12. Review Answers
  16. Index