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Adobe Flash Professional CS6 Learn by Video Core Training in Rich Media Communication

Video Description

This critically acclaimed training program from Adobe Press and video2brain combines exceptional quality HD video and a printed reference to teach the fundamentals of Flash Professional CS6 as well as the basic principles of rich media design. Structured around the objectives of the Adobe Certified Associate exam “Rich Media Communication Using Adobe Flash Professional CS6”, the product includes 10 hours of video, complete with lesson files. Experienced instructor Joseph Labrecque presents all the foundational features in Flash Professional CS6 through workable examples. The student gains a solid understanding of the tools so they can continue along any path: animation, gaming, application and mobile development, or working with premium video solutions. Joseph starts with a survey of all major application interface elements, asset creation and manipulation, and document properties and file types. He continues with a deep look into the Flash Library and the use of different symbol types across projects to exploit robust animation techniques using the timeline. Next, he explores the inclusion of sound and video, the ActionScript programming language, and application development for mobile devices. Finally, Joseph demonstrates testing and debugging applications before compiling and publishing onto a variety of platforms.

Table of Contents

  1. Introducing Flash Professional CS6
    1. What Is Adobe Flash Professional 00:08:43
    2. What’s the Course About 00:01:54
    3. What's New in Flash Professional CS6 00:02:42
  2. Flash Professional Application Overview
    1. Application Interface Overview 00:08:50
    2. Welcome Screen 00:05:22
    3. Flash Professional File Formats 00:06:54
    4. Accessing Help 00:05:26
  3. Getting Familiar with Flash Professional
    1. The Application Menu 00:09:41
    2. The Toolbar 00:15:13
    3. The Stage 00:05:13
    4. The Timeline 00:05:59
    5. Working with Panels 00:04:55
    6. The Properties Inspector 00:06:59
    7. Colors and Swatches 00:06:11
    8. Managing Workspaces 00:03:09
  4. Exploring Basic Tools
    1. The Selection, Subselection, and Lasso Tools 00:05:44
    2. The Line and Shape Tools 00:06:39
    3. The Pencil, Brush, and Eraser Tools 00:09:14
    4. The Paint Bucket and Ink Bottle Tools 00:03:06
    5. The Eyedropper Tool 00:03:09
    6. The Hand and Zoom Tools 00:03:27
  5. Exploring Advanced Tools
    1. The Text Tool 00:10:28
    2. The Pen and Anchor Point Tools 00:04:50
    3. The Free Transform and Gradient Tools 00:03:58
    4. The 3D Rotation and Translation Tools 00:04:02
    5. The Bone and Bind Tools 00:07:51
  6. Project Explorations
    1. Setting the Stage 00:04:28
    2. Drawing the Assets 00:06:34
    3. Making It Move 00:10:39
    4. Adding Interactivity 00:06:51
  7. Working in Flash Professional
    1. Creating a New Document 00:04:32
    2. Using Flash Templates 00:07:44
    3. Working with Guides and Rulers 00:07:18
    4. Testing a Project 00:06:58
    5. Creating a Project Plan 00:03:56
  8. Working with Assets
    1. Vector vs. Bitmap 00:04:38
    2. Lines and Fills 00:04:01
    3. Merge Mode vs. Object Drawing Mode 00:03:55
    4. Modifying Shapes 00:08:14
    5. Grouping Assets 00:06:16
    6. Importing Assets 00:08:04
    7. Using Trace Bitmap 00:04:59
    8. Using Break Apart 00:05:18
  9. Symbols and the Library
    1. The Flash Library 00:06:33
    2. Graphic Symbols 00:05:36
    3. Button Symbols 00:07:44
    4. Movie Clip Symbols 00:08:02
    5. Sprite Symbols 00:03:22
    6. Using Filter Effects 00:05:45
    7. Using Blend Modes 00:03:49
  10. Working with Text
    1. Creating Text Fields 00:05:22
    2. Text Field Properties 00:06:40
    3. Spell-Checking Text 00:04:13
    4. Applying Filter Effects to Text 00:05:47
    5. Embedding Fonts 00:06:53
    6. Text Layout Framework 00:08:28
  11. Animating in Flash Professional
    1. Frames and Labels 00:06:52
    2. Layers and Folders 00:04:08
    3. Scenes 00:05:05
    4. Frame-by-Frame Animation 00:04:35
    5. Onion Skinning 00:04:12
    6. Shape Tweens 00:05:02
    7. Classic Tweens 00:05:59
    8. Motion Tweens 00:06:04
  12. Advanced Animation Techniques
    1. Nesting Animations 00:06:48
    2. Using the Motion Editor 00:06:34
    3. Classic Motion Guides 00:05:40
    4. Motion Presets 00:07:13
    5. Shape Hints 00:06:10
    6. Masking 00:06:00
    7. Inverse Kinematics 00:07:59
  13. Using Sound and Video
    1. Importing Sound Files 00:07:30
    2. Using Sound Within Symbols 00:05:40
    3. Adobe Media Encoder 00:07:13
    4. Importing Video Files 00:04:10
  14. ActionScript Basics
    1. The Actions Panel 00:07:24
    2. Timeline-Based ActionScript 00:06:16
    3. Code Snippets 00:05:12
    4. ActionScript Classes 00:07:50
    5. Controlling Sound with AS3 00:07:19
    6. Controlling Video with AS3 00:08:52
  15. Authoring for Mobile Devices
    1. Mobile Targets 00:04:40
    2. Mobile Code Snippets 00:04:49
    3. Mobile Content Simulator 00:05:04
    4. Testing on a Device 00:01:52
  16. Debugging Flash Projects
    1. Trace Statements 00:07:23
    2. The Flash Professional Debugger 00:07:10
    3. Debugging on Devices 00:05:29
    4. Troubleshooting Errors 00:06:57
  17. Compiling and Publishing
    1. Optimizing Content 00:06:06
    2. Publishing for the Flash Player 00:09:09
    3. Publishing for AIR Desktop 00:05:55
    4. Publishing for AIR Mobile 00:07:33
    5. Exporting Sprite Sheets 00:06:13
    6. Generating Image Sequences 00:02:37
    7. Using the CreateJS Extension 00:06:14
    8. Ensuring Accessibility 00:03:39
  18. Closing Thoughts
    1. Closing Thoughts 00:02:55