Chapter 1. Getting Started in Flash CS5
In This Chapter
Creating, saving, and opening documents
Getting familiar with the workspace and tools
Creating and saving workspaces
Introducing Flash Player 10
Understanding layers
Importing and exporting files
Understanding the publishing process
Welcome to the world of Flash, one of today's hottest applications for creating eye-catching motion graphics featuring sound, video, and visual effects. In this minibook, you explore the whole process, from basic graphics creation and animation to complex effects and user interaction.
Flash can create full Web sites, complex games, and highly functional, rich Internet applications. One or more of the sites you visit each day is likely to use Flash.
Creating Your First Flash Document
You can start creating a new, blank Flash document and set up your workspace in one of two ways:
From the start page, choose Flash File (ActionScript 3.0) under the Create New column.
Choose File
Your new document is created and the workspace appears. Before you get to work, specify some important settings, such as width and height, for your file by using the Document Properties dialog box.
To open the Document Properties dialog box, choose Modify
Frame Rate: Because Flash files behave like movies, the frame rate is an important setting ...
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