13.8. Performing Actions When a Sound Ends
Problem
You want to perform certain actions when a sound finishes playing.
Solution
Define an onSoundComplete( )
method
for the Sound
object.
Discussion
The Sound
class has a built-in event that
triggers the onSoundComplete( )
method for a
Sound
object when the sound finishes playing.
This is a convenient place to perform actions when the sound ends.
All you need to do is define the onSoundComplete(
)
method and Flash will automatically invoke it at the
correct time:
mySound_sound.onSoundComplete = function ( ) { trace("The sound has finished playing."); };
The onSoundComplete( )
method is invoked only
when the end of the sound is reached. It is not invoked when the
sound is stopped by way of ActionScript. Also,
onSoundComplete( )
is invoked only when the last
loop completes, not each time the sound loops, when a
sound’s playback is looped.
See Also
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