Chapter 20. Graphical Editors

My recommended path for a Web author is to learn XHTML first. You want to know what your graphical editor is doing and how to augment its capabilities or fix any problems that crop up by digging into the code. If you’ve been reading the chapters of this book in order, you should have no problem managing a graphical editor.

The advantages of a graphical editor are obvious—you don’t have to type all those crazy codes! Nearly all graphical editors let you lay out your page with tables, create framesets, or even add some JavaScript. At the high end, a graphical editor can enable you to work with complex style sheet configurations and CSS positioning or other DHTML procedures. Best of all, you generally do less ...

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