Praise for A Game Design Vocabulary

A Game Design Vocabulary succeeds where many have failed—to provide a broad-strokes overview of videogame design. Utilizing analytic smarts, an encyclopedic knowledge of games, and subcultural attitude, Naomi Clark and Anna Anthropy get to the heart of how games work.

“Why is this book important? Videogames are the defining mass medium of our time, yet even those who make games lack a clear language for understanding their fundamental mechanics. A Game Design Vocabulary is essential reading for game creators, students, critics, scholars, and fans who crave insight into how game play becomes meaningful.”

Eric Zimmerman, Independent Game Designer and Arts Professor, NYU Game Center

A Game Design Vocabulary ...

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