Adobe Dimension Classroom in a Book (2020 release)

Book description

Adobe Dimension empowers graphic designers to create high-quality photorealistic imagery using 2D and 3D assets -- and if you have an Adobe Creative Cloud subscription, it's already included. Adobe Dimension Classroom in a Book (2020 release) offers complete hands-on training in 14 lessons that help you master it quickly and easily. Straight from Adobe Press, this is the latest in our best-selling series of official Adobe software training guides -- packed with self-paced lessons and downloadable files designed by Adobe training experts. Each chapter contains a project that builds on your growing knowledge of the program, and end-of-chapter review questions reinforce each lesson. Long-time Adobe design consultant and educator Keith Gilbert covers all you need to know about building scenes, applying and editing surface materials, customizing lighting, rendering, and much more -- even if you've never worked with 3D tools before!

The online companion files include all the necessary assets for students to complete the projects featured in each chapter as well as eBook updates when Adobe releases new features for Creative Cloud customers. And all buyers of the book get full access to the Web Edition: a Web-based version of the complete eBook enhanced with video and interactive multiple-choice quizzes.

Table of contents

  1. Cover Page
  2. Title Page
  3. Copyright Page
  4. Where are the Lesson Files?
  5. Contents
  6. Getting Started
    1. About Classroom in a Book
    2. Prerequisites
    3. Installing Adobe Dimension
    4. Starting Adobe Dimension
    5. Online content
    6. Restoring default preferences
    7. Additional resources
    8. Adobe Authorized Training Centers
  7. 1. Introducing Adobe Dimension
    1. Introducing Adobe Dimension
    2. Starting Dimension and opening a file
    3. Exploring the tools
    4. Exploring the panels
    5. Understanding the Camera
    6. Understanding the Canvas
    7. Understanding the Ground Plane
    8. Using Render Preview
    9. The two modes of Dimension
    10. Getting help
    11. Review questions
    12. Review answers
  8. 2. Exploring Design Mode
    1. Creating a new project
    2. Working with starter assets
    3. Selecting and transforming objects
    4. Applying materials to models
    5. Adjusting the lighting
    6. Introduction to scene rendering
    7. Review questions
    8. Review answers
  9. 3. Changing Your View of the Scene: Working with the Camera
    1. What is the camera?
    2. Saving a camera bookmark
    3. Using the Orbit tool
    4. Using the Pan tool
    5. Using the Dolly tool
    6. Using the Horizon tool
    7. Using camera bookmarks
    8. Simulating depth of field
    9. Review questions
    10. Review answers
  10. 4. Exploring Render Mode
    1. What is rendering?
    2. Exploring real-time rendering
    3. Exploring blended render preview
    4. Exploring Render mode
    5. Using render export formats
    6. Understanding cloud rendering (beta)
    7. Review questions
    8. Review answers
  11. 5. Finding and Using 3D Models
    1. Using starter assets
    2. Using Adobe Stock assets
    3. Importing 3D models from other sources
    4. Using 3D models from Photoshop in Dimension
    5. Other sources for 3D content
    6. Identifying potential problems when importing 3D models
    7. Review questions
    8. Review answers
  12. 6. Working with Materials
    1. What are materials?
    2. Finding materials
    3. Applying a material to an object
    4. Changing MDL material properties
    5. Changing SBSAR material properties
    6. Sub-selecting model faces
    7. Linking and unlinking materials
    8. Review questions
    9. Review answers
  13. 7. Creating Materials with Adobe Capture
    1. About Adobe Capture
    2. Capturing a material
    3. Using a material from Capture in Dimension
    4. Modifying material properties
    5. Review questions
    6. Review answers
  14. 8. Selecting Objects and Surfaces
    1. Using the Selection tools to select objects
    2. Aligning models
    3. Using the Magic Wand tool to select surfaces
    4. Review questions
    5. Review answers
  15. 9. Applying Graphics to Models
    1. Beginning a new project and importing a model
    2. Organizing the model components
    3. Applying a background graphic
    4. Applying additional graphics
    5. Modifying graphic properties
    6. Editing a label in Illustrator
    7. Finishing the scene
    8. Using advanced techniques
    9. Review questions
    10. Review answers
  16. 10. Working with Backgrounds
    1. What you can do with background images
    2. Starting a project with a background image
    3. Adding a background image to an existing scene
    4. What to do when Match Image doesn’t set the perspective correctly
    5. Building your own background
    6. Review questions
    7. Review answers
  17. 11. Working with Lights
    1. Exploring three types of lights
    2. Experimenting with environment light
    3. Experimenting with sun light
    4. Experimenting with directional lights
    5. Experimenting with glow
    6. Review questions
    7. Review answers
  18. 12. Exporting Models and Scenes
    1. Exporting models and scenes
    2. Saving model assets in a Creative Cloud Library
    3. Exporting a scene to the Web
    4. Exporting for augmented reality workflows
    5. Review questions
    6. Review answers
  19. 13. Post-Processing with Adobe Photoshop
    1. Opening a scene rendered as a PSD file in Photoshop
    2. Editing the background
    3. Using masks to make selections
    4. Adjusting materials
    5. Correcting color in the image
    6. Review questions
    7. Review answers
  20. Index

Product information

  • Title: Adobe Dimension Classroom in a Book (2020 release)
  • Author(s): Keith Gilbert
  • Release date: January 2020
  • Publisher(s): Adobe Press
  • ISBN: 9780136583967