Book description
With MIT’s App Inventor 2, anyone can build complete, working Android apps—without writing code! This complete tutorial will help you do just that, even if you have absolutely no programming experience.
Unlike books focused on the obsolete Google version, Learning MIT App Inventor is written from the ground up for MIT’s dramatically updated Version 2.
The authors guide you step-by-step through every task and feature, showing you how to create apps by dragging, dropping, and connecting puzzle pieces—not writing code. As you learn, you’ll also master expert design and development techniques you can build on if you ever do want to write code.
Through hands-on projects, you’ll master features ranging from GPS to animation, build high-quality user interfaces, make everything work, and test it all with App Inventor’s emulator. (You won’t even need an Android device!)
All examples for this book are available at theapplanet.com/appinventor
Coverage includes:
Understanding mobile devices and how mobile apps run on them
Planning your app's behavior and appearance with the Designer
Using the Blocks Editor to tell your app what to do and how to do it
Creating variables and learning how to use them effectively
Using procedures to group and reuse pieces of code in larger, more complicated apps
Storing data in lists and databases
Using App Inventor's gaming, animation, and media features
Creating more sophisticated apps by using multiple screens
Integrating sensors to make your app location-aware
Debugging apps and fixing problems
Combining creativity and logical thinking to envision more complex apps
Table of contents
- About This eBook
- Title Page
- Copyright Page
- Dedication Page
- Table of Contents
- Acknowledgments
- About the Authors
-
Preface
-
What Is MIT App Inventor?
- Why Android?
- What This Book Covers
- Chapter 1: An Introduction to Programming
- Chapter 2: Building with MIT App Inventor
- Chapter 3: App Inventor Toolkit
- Chapter 4: Variables
- Chapter 5: Procedures
- Chapter 6: Working with Lists
- Chapter 7: Games and Animations
- Chapter 8: Multiple Screens and Debugging Techniques
- Chapter 9: Using Media
- Chapter 10: Sensors
- Chapter 11: Databases
- Chapter 12: Distributing an App
- Next Steps
-
What Is MIT App Inventor?
- 1. An Introduction to Programming
- 2. Building with MIT App Inventor
- 3. App Inventor Toolkit
- 4. Variables
- 5. Procedures
- 6. Working with Lists
- 7. Games and Animations
- 8. Multiple Screens and Debugging Techniques
- 9. Using Media
- 10. Sensors
- 11. Databases
- 12. Distributing an App
- Index
Product information
- Title: Learning MIT App Inventor: A Hands-On Guide to Building Your Own Android Apps
- Author(s):
- Release date: December 2014
- Publisher(s): Addison-Wesley Professional
- ISBN: 9780133799286
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