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3ds Max Modeling: Bots, Mechs, and Droids by Jon Weimer

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Introduction to Max

Welcome to the wonderful world of modeling in Max. This book teaches you modeling; we won’t be touching on animation, materials, or lighting. If you want a more well-rounded treatment, I suggest you pick up a copy of Essential 3ds Max 2008 by Sean McBride (ISBN 1-59822-050-0), available from Wordware.

In this book, I’m going to teach you to model the best way you can: by modeling. We’re not going to spend any time explaining the intimate details of the user interface; we’ll learn what we need when we need it. One of the biggest challenges when learning a 3D package is to not be overwhelmed by the huge number of functions and features.

That said, there are just a few things that you will need to know to start working. That’s ...

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