Index

Numbers

2D, 31

animation, 132

texture maps (UVW), 117-128

3D

animation, 132

applications, 7

cameras, 159-163. See also cameras

modeling, 85

cartoon faces, creating, 85-93

futuristic city planets, creating, 100-103

spaceships, creating, 93-100

techniques, 104-105

object manipulation in 3D space, 51-58

ViewCubes, 33

viewports, navigating, 31-32

A

accessing

ambient light properties, 146

FKs (forward kinematics), 206

layers, 320

MassFX tools, 255

Merge option, 187

modifiers, 65

Object Properties dialog box, 289

Particle View dialog box, 276-277

primitives, 50-51

quad menus, 27

quick-access buttons, 66

rendering modes, 177

SteeringWheels, 34

sub-objects, 73

Active Shade method, 177-178

adding

cameras, 157

daylight

to scenes, 306

systems (Mental ...

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