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3ds Max Design Architectural Visualization by Brian L. Smith

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CHAPTER 16

Compositing

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COMPOSITING IS A POST-PRODUCTION process critical to the workflow of many artists creating complex animations in any industry. The main purpose of compositing is to save time and simplify work in the creation of an animation. Rather than spending an enormous amount of time setting up complex effects and rendering animations in a brute-force method where the entire animation is rendered as a whole, compositing involves the rendering of layers, or elements, which are later combined, or composited, in special software that runs outside of 3ds Max.

During the planning of this book, it was decided that compositing is such an ...

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