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3ds Max Design Architectural Visualization by Brian L. Smith

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CHAPTER 15

Unwrap UVW

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GOOD TEXTURE APPLICATION IS AT the heart of any great 3D scene, and far too often, 3D artists do not spend enough time in this area of the design process. As with any project, time becomes an issue and everyone looks for fast and effective ways to get the job done. In the area of texture application, the Unwrap UVW modifier is certainly a tool with enough power and versatility to produce amazing results in minimal time. In this chapter, we’ll learn how we can exploit the power of this modifier for architectural visualizations and ultimately increase productivity and efficiency.

Standard UVW maps come in a variety of flavors ...

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