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3ds Max Design Architectural Visualization by Brian L. Smith

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CHAPTER 10

Creating Vegetation

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UNLIKE THE CREATION OF MOST object types in visualization, creating vegetation is more an art than a science. When you create walls, roofs, sites, and most other scene elements, you usually do so with the precise guidance of architectural or engineering drawings. Even though we reserve a certain degree of artistic interpretation in the creation of many object types, especially in the absence of information, that degree usually extends much farther with vegetation. For example, when a set of architectural drawings specifies that the roof of a house needs to be a barrel tile roof, it probably doesn’t matter if the ...

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