Animating OSO Settings

You can animate the IK Blend and Body/Object settings to make a hand or foot follow another object at some times, and not follow it at other times. You set the IK Blend to 0 and the Body/Object setting to Body to make the hand or foot stop following the object; then you animate IK Blend back to 1 and choose Object to make the hand or foot again follow the object.

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