Animating Feet and Legs

When a foot is not in a footstep, the foot and leg can be animated into another position by turning on the Auto Key button, or by using Biped’s Set Key.

When a foot is in a footstep, you can’t pull it out of the footstep. You can, however, rotate the foot so that just the heel or toes are touching the ground.

If you want to change the bend of the biped’s knees in a footstep, click the Body Vertical button and move the COM up or down.

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