Exercise 2.3. Fit a Biped to a Dog Mesh

In this exercise, you’ll fit the biped you made in Exercise 2.2 to the dog mesh.

1.
Load the file DOG_MESH_BIPED.max that you created earlier, or load it from the CD.
2.
Select a biped part, and go to the Motion panel.
3.
Click Figure Mode to turn it on.
4.
Use Body Horizontal and Body Vertical to move the COM into the center of the dog’s groin area. Check all viewports to make sure the COM is in the right ...

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