Books

These are just a few of the many books on 3D modeling that can help you out.

Model, Rig, Animate with 3ds max 7, Michele Bousquet (New Riders,2005)

Modeling a Character in 3DS Max, Second Edition, Paul Steed (Wordware Publishing,2005)

3ds max 6 Animation: CG Filmmaking from Concept to Completion, Barrett Fox (McGraw-Hill Osborne Media, 2003)

Game Character Modeling and Animation with 3ds max 7, Yancey Clinton (CMP Books, 2005)

Building a Digital Human, Ken Brilliant (Charles River Media, 2003)

Advanced 3ds max 5 Modeling & Animating, Boris Kulagin (A-List Publishing, 2003)

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