Part IX

Working with Characters

IN THIS PART

Chapter 38

Understanding Rigging, Kinematics, and Working with Bones

Chapter 39

Animating Characters with CAT

Chapter 40

Skinning Characters

Get 3ds Max® 2012 Bible now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.