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3D User Interfaces: Theory and Practice by Ivan Poupyrev, Joseph J. LaViola Jr., Ernst Kruijff, Doug A. Bowman

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Chapter 3. 3D User Interface Output Hardware

This chapter begins our discussion of the hardware commonly used in 3D user interfaces. We examine visual, auditory, and haptic display devices and see how they affect 3D UI design and development. Additionally, we describe the characteristics of different output devices and develop some general strategies for choosing appropriate hardware.

3.1. Introduction

A necessary component of any 3D UI is the hardware that presents information to the user. These hardware devices, called display devices (or output devices), present information to one or more of the user’s senses through the human perceptual system; the majority of them are focused on stimulating the visual, auditory, or haptic (i.e., force and ...

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