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3D Printing with RepRap Cookbook by Richard Salinas

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Working with edges in TopMod

In this recipe, we'll learn how to edit the individual polygons of a mesh. This will be an important task to model the primitive in more detail. We'll do this by manipulating the edges of the polygons.

There are five tools we'll be using; they are Insert Edge, Delete Edge, Collapse Edge, Subdivide Edge, and Connect Edge. They are circled in the same order in the following Tools icon tray:

Working with edges in TopMod

Getting ready

Open TopMod. Load the base model with the additional Doo Sabin .800 length extrusion from the first recipe. It should look like the model shown in the following image:

How to do it...

We will proceed as follows:

  1. From the

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