CHAPTER 3

The EDITORIAL Workflow

 

 

“Who are you going to believe, me or your own eyes?”

Groucho Marx

3.1 Overview

We discussed in Chapter 1 that 3D has both a temporal and a spatial nature. 3D editorial teams, like their 2D counterparts, manipulate these two aspects into shots, scenes, and sequences that tell the story of the show. Temporal aspects include duration, pacing, and speed ramping. Spatial aspects include cropping, repositioning and post moves. The result of these temporal and spatial manipulations is an “edit” or “cut.” As with 2D, a 3D cut provides a visual structure for the show and a foundation for creative post work. In this book, we discuss primarily the technical aspects of 3D editorial, and of those, only aspects significantly ...

Get 3D Postproduction now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.