O'Reilly logo

3D Math Primer for Graphics and Game Development by Ian Parberry, Fletcher Dunn

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Chapter 7

Introduction to Matrices

This chapter introduces the theory and application of matrices. It is divided into two main sections.

image   Section 7.1 discusses some of the basic properties and operations of matrices strictly from a mathematical perspective. (More matrix operations are discussed in Chapter 9.)

image Section 7.2 explains how to interpret these properties and operations geometrically.

Matrices are of fundamental importance in 3D math, where they are primarily used to describe the relationship between two coordinate spaces. They do this ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required