O'Reilly logo

3D Math Primer for Graphics and Game Development by Ian Parberry, Fletcher Dunn

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Chapter 5

Operations on Vectors

This chapter is about operations on vectors. It is divided into twelve main sections.

image  Section 5.1 discusses the difference between the information found in a linear algebra textbook and the information applicable for geometrical operations.

image  Section 5.2 discusses some notational conventions we will use in this book to make the data type of variables clear.

image  Section 5.3 introduces a special vector known as the zero ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required