Code: Learning about JavaScript Objects

The code from Chapter 17, Project: Learning about JavaScript Objects, should look something like the following.

 
<body>​</body>
 
<script src="http://gamingJS.com/Three.js​"></script>
 
<script src="​http:​//gamingJS.com/ChromeFixes.js"></script>
 
<script>
 
// This is where stuff in our game will happen:
 
var​ scene = ​new​ THREE.Scene();
 
 
// This is what sees the stuff:
 
var​ aspect_ratio = window.innerWidth / window.innerHeight;
 
var​ camera = ​new​ THREE.PerspectiveCamera(75, aspect_ratio, 1, 10000);
 
camera.position.z = 500;
 
scene.add(camera);
 
 
// This will draw what the camera sees onto the screen:
 
var​ renderer = ​new​ THREE.CanvasRenderer();
 
renderer.setSize(window.innerWidth, ...

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