What’s Next

We have a pretty incredible view of the solar system here, which is not bad for a quick, single-chapter project! Not only did you solve a mystery that has perplexed great minds, but you learned some pretty useful things about 3D programming along the way. You now know how to move objects in circular motion. Even cooler, you can add multiple cameras to a 3D scene, move the cameras around, and switch back and forth between them.

We’ll build on this project in the next chapter to do something that every 3D programmer has to do at some point: simulate the phases of the moon as it revolves around Earth.

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