When youâre done with this chapter, you will
- Have a fun game of skill and chance
- Better understand how to use JavaScript objects to build games
- Have even more experience with cool graphics and physics
Chapter 17Project: Ready, Steady, Launch
In this chapter, we build a game that allows us to exercise nearly all of our new-found skills. Weâll use collisions, physics, lighting, materials, and even JavaScript objects.
Weâll use them to create a nifty mini-game. The best games combine luck and skill to challenge players. âReady, Steady, Launchâ is just that kind of game. When weâre done, it should look something like this:
JavaScript Objects ... |
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