When you’re done with this chapter, you will

  • Have a fun game of skill and chance
  • Better understand how to use JavaScript objects to build games
  • Have even more experience with cool graphics and physics

Chapter 17Project: Ready, Steady, Launch

In this chapter, we build a game that allows us to exercise nearly all of our new-found skills. We’ll use collisions, physics, lighting, materials, and even JavaScript objects.

We’ll use them to create a nifty mini-game. The best games combine luck and skill to challenge players. “Ready, Steady, Launch” is just that kind of game. When we’re done, it should look something like this:

images/skeeball/skeeball_complete.png

JavaScript Objects ...

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