What’s Next

Programming with objects is a tough thing to wrap your brain around. If you understood everything in this chapter, then you’re doing way better than I did when I first tried to learn it. If not everything made sense, don’t worry. Examples we’ll play with in the next few games should help to make things a little clearer.

After you’ve written a game or two with objects, it might help to reread this chapter. As the games you invent on your own get more and more complex, you’ll want to rely on objects to help organize your code.

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