Whatâs Next
Collision detection in games is a really tricky problem to solve, so congratulations on getting this far. It gets even tougher once you have to worry about moving up and down in addition to left, right, back, and forward. But the concept is the same.
Usually we rely on code collections written by other people to help us with those cases. Weâll use such a code library when we get to the mini-games.
But first letâs put the finishing touch on our avatar game. In the next chapter, weâll add sounds and scoring. Letâs get to it!
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