Breaking It Down
Letâs take a quick look at why we used those numbers for the hands.
Read This Section! (at Some Point) | |
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If youâre impatient, go ahead and skip to âAdding Feet for Walkingâ, where you can continue building our game avatar. Youâll still learn plenty just by programming the rest of the avatar. And itâs OK to be impatient to keep going. Just be sure to come back here at some point so you can really understand the numbers that weâre using in this chapter. |
When anything is added to a scene, it starts off in the very center. So when we add the body and a hand, it starts off something like this:
In 3D programming and mathematics, ...
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